Audio
OpenTX makes sounds in two ways: 1. Generating tones/beeps of different frequencies and durations 2. Playing audio files if present on a microSD card
One of the main features of OpenTX is its use of a sound pack placed on a microSD card. This sound pack contains audio files files used for sounds and announcements.
Sounds & Announcements take place in response to
Model Independent event (events not related to the model loaded)
Model Dependent events (events related to the model loaded)
Global & Special Function triggers
SD Card contents
SD Card contents can be downloaded as described in Companion Sdcard
Announcement To File Mapping / Definitions
The sound mapping/definitions file is used to generate audio files with phrases such as telemetry lost/recovered and units.
SOUNDS/language/SYSTEM/language-country-tx.csv
E.g. SOUNDS/en/SYSTEM/en-US-taranis.csv
It is a text file with lines of text. One line per sound file. Each line has three parts separated by semicolons.
directory/;file_name.wav;Spoken phrase
E.g. SOUNDS/en/SYSTEM;hello.wav;Welcome to open tea ex!
Audio File Format
File Name: 123456.wav (up to 6 characters plus .wav)
Sample Rate: 32 kHz (or 16 Khz, 8Khz)
Bits / Sample: 16 (or 8)
Tracks: 1, mono
Compression Codec: PCM (or u-law, a-law)
Audio File Locations & Language Setting
On the Tx SD CARD in the following folders
SOUNDS/
The root, top level
SOUNDS/language/
Files used by Global & Special Functions
Different languages are supported
E.g. SOUNDS/en/, SOUNDS/de/
The language is set on the RADIO SETUP screen
SOUNDS/language/SYSTEM/
Files used by the system
SOUNDS/en/model_name_folder/
Files used for some model events
Model Independent
These sounds and announcements are not related to which model is loaded. They are configured in one of the following ways:
Adding to or removing a sound file from the folder
SOUNDS/language/SYSTEM/
Configuring options on the Radio SETUP screen
Radio GLOBAL FUNCTIONS screen
Events that may generate sounds and announcements are:
Transmitter turned on and off
E.g. SOUNDS/en/SYSTEM/hello.wav and SOUNDS/en/SYSTEM/bye.wav
Note: bye.wav is not provided but will be played if present
Trim up, down, center, ends/limits
Telemetry lost, recovered
Tx battery level low
RF signal level low or critical
Inactivity period reached (no sticks, switches, buttons or knobs were used)
Throttle stick not all the way down when model is loaded
Bad eeprom
Tx antenna defective
Trainer signal lost, recovered
Sensor signal lost
Servo, Receiver power overload (when using the FrSKY Redundancy Bus)
Tx button presses and scroll wheel/knob turn
Binding
Range check
Model Dependent
These sounds and announcements are related to which model is loaded. They are configured in one of the following ways:
Adding to or removing a sound file from the folder
SOUNDS/language/model_name
Configuring options on the Radio SETUP screen
Radio SPECIAL FUNCTIONS screen
Events that may generate sounds and announcements are:
Timer seconds, count down reaches zero
Switch, Slider or Pot not in a particular position when model loaded
Center position beep for sticks, sliders and potentiometers
Switch position changes
Flight mode changes
Model Folder Sound Files
To play sounds specific to a model without configuring them as a Special Function place sound files in the following folder:
/SOUNDS/language/model_name/
Replace model name spaces with an underscore "_"
E.g. /SOUNDS/en/my_model/
The file names use the following format:
Switches
switchID-position.wav
SA-up.wav
SA-mid.wav (if position present)
SA-down.wav
Note: There is no equivalent for SA not up.
Logical Switches
switchID-condition.wav
L1-up.wav (true)
L1-down.wav (false)
Note: There is no equivalent for L1 not up.
Multiple Position Switches / Stepped Potentiometers
P-switchNumber-position.wav
P11.wav
P16.wav
P24.wav
Flight Modes
modeName-condition.wav
No spaces in the flight mode name
ABC–off.wav
ABC–on.wav
Global & Special Functions
Configuration details for these functions are covered under Special Functions
Play Actions
Play Track
Pick a file from the list.
Uses files placed in SOUNDS/language/
Play Value
Say the value of the selected parameter when the switch is active.
Enable options for both of the above are
Played once, not during start up
Play once when triggered but not when model is loaded, don't repeat it
No repeat
Play once when triggered, don't repeat it
1s to 60s
Play once and then again every interval specified from 1 to 60 seconds
Music Actions
BgMusic
Starts playback of a background sound track picked from a list
Uses files placed in SOUNDS/language/
The switch must stay on to continue playback
If the switch is turned off and then on again playback starts from the beginning
BgMusic II
Pauses the active BgMusic
When the switch is turned off playback continues from where it was paused
The BgMusic switch must remain on
Other Actions
Vario
Generates the tone/sound of a glider variometer
Uses altitude or vertical speed telemetry data
Volume
Adjusts the audio volume for the entire radio
Use any input from the list
E.g. S1
Volume
The audio volume may be configured and controlled from three locations: 1. RADIO SETUP screen 2. GLOBAL FUNCTIONS screen 3. SPECIAL FUNCTIONS screen
Details of each are covered under the relevant sections.
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